Local Chat's current Intel function diminishes strategic gameplay, stealth, and scouting. This proposal aims to fix that while still giving tools to Sov. Holders (and those in NPC Null who make the effort to align with NPCs). It also encourages the use of smaller ship classes bellow that of BCs for use as raiders and scouts by giving them a greater potential to move about unnoticed.
Local Chat Intel Changes:
New Delayed mode:
- Automatically applies to High and Low Sec
Players will now appear in Local after a set time of entering the system based on ship class:
Frigates, Shuttles, Pods: 5 minutes delay
Destroyers: 3 minutes delay
Cruisers, Transports, Mining Barges: 1 minute 30 seconds
Battlecruisers, Industrials, Exhumers: 30 seconds
Battleships: 15 seconds
Capital Ships or Player Docked in a Station: Instant
* Cloaks will end the timer and cannot be picked up by Local Intel if not already registered or unless the player broadcasts in the Chat.
* Once registered on a systems Local Intel only logging out or leaving the system will remove you. Cloaking after this time will not remove you from Local.
Note: None of this applies to Wormwhole space which remains the same.
- Null Sec:
Local Chat Intel is no longer automatically part of Null Sec, the default state being the same as Wormhole space.
Outposts in Sov Null provide the new Delayed Mode Local Intel in the system they occupy. Much like docking rights, who has access to this Intel in controlled by those that own the Outpost.
Stations in NPC Null will provide the new Delayed Mode Local Intel in the System they occupy to those Players or Corps that have 8.0 or higher standing to the NPC Corp holding the station.
A new mod for Titans and perhaps other Cap Ships that will allow them to provide the new Delayed Mode Local Intel for the System they are in for all Corp and Alliance members. Active mod that will not work in POS shields or while the ship is cloaked. Also will not function in WH Space.
A new deployable The Scanner Array: When deployed will provide the new delayed Local Intel in the system in which it is deployed to the Corp and alliance that owns it. Cannot be deployed in or near a POS. Will not function in WH space. Has a large volume that no subcap combat ship can carry one. Is relatively expensive to produce and relatively easy to destroy. Also shows up on Overview.
Note: This Proposal is the Local Chat portion of a larger proposal in Features and Ideas on Improving Intel in EVE which includes additional ideas including cloaking improvements and means to detect cloaked ships which can be found here
https://forums.eveonline.com/default.aspx?g=posts&t=94963&find=unread